Monday, October 27, 2025

Mise-en-scene Interactive Project

 

Mise-en-scene Project

The main goal of the project was to make an interactive experience to get into the life of the character. We were required to create a mood board, a description of our character, and the interactive experience, which was completely up to us, but we must include some sort of tactile objects to interact with. 

Our character

David Gonzalez is a 48-year-old and is a single father community librarian who uses storytelling to connect with kids. He is helping and thoughtful and has a passion for cooking and movies. He was a 7-year-old daughter and a cat; he tries his best to be the best dad for his daughter by refereeing to parenting books.   

The Project:

 To do the interactive experience we decided to use a POV video of David working through the library, reading to kids and at the end he gets a call from his daughter and goes home. 

For our setting we used his workplace: a Library, to create an interactive experience we pause the video each time David grabbed a book, the video indicated to grab a book from our props and read the small description on the video to see how this object relates to David.

The Presentation:

We organized our elements by having one computer with the video, a second one with the instructions and description of our character, and a third one with the mood board. On the table each object was placed in order as well as labels referring to book 1 book 2 object 3.

The analysis 

We chose to portray our character as a friendly community neighbor white man who is nice and genuine but since his wife died, he is struggling to maintain his daughter. 

Even though in the project is not shown, we pictured David as short, with glasses, wearing chemises to work and having a cat. All these indicate how we stereotyped David as we see mostly on media. A loving single father who will do anything to make his daughter happy and wants to find a partner after his wife dies years ago. 

Reflection: 

I think our group did a great job at portraying our character in our interactive experience, many of the other groups did not explore their whole character through their projects so I'll say we found a creative way to do so. However, I do think we could've worked better as a group, there were some things that did not come as planned and a lot of miscommunications happened. At the end I think we could have done better if we organized the tasks in our group with time. 

Link with all our elements 
https://drive.google.com/drive/folders/1ljdpjxYecLZvc_Fbxy5BZmWcG5CXjrQ2?usp=share_link

Monday, October 20, 2025

Research on Fantasy Genre

 Research on Fantasy Genre 

Fantasy might be the oldest genre, it goes back to thousands of years ago when people who had no other form of the entrataintment we have now, they relied on telling stories that became folks and myths. Sooner, early authors began to write fantasy novels thgat shaped what we know about fantasy today. Then, fantasy started appearing in films as early as the 1900s such as Disney and in 1980s live-action fantasy like The NeverEnding Story introduced serious fantasy themes. Now since 2000s fantasy has been an popular genre around the world. 

Target Audience of Fantasy

Most of today's fantasy films are based on common old tales that have been passed down from generations. When you think about it fantasy films consist stories about supernatural world where magic exist. Most of the target audience of this genre are teen and young adulst however, some of the biggest fantasy films come from books release years ago so, many adult fanatics enjoy thes types of movies. Kids are also a big audience to fantasies with a lighter tone anf farytale stories. The biggest reason why this genre is consumed is to "scape" from the real world and enter worlds of imaginations.

Fantasy Conventions - Content

Magic and supernatural creatures such as powers, dragons, fairies, wizards. These magical elements are essential in Fanstasy as it tells the audience they have entered a magical world where reality does not exist, supernatural creatures are important to tell the audience what kind of world they are watching, unlike other genres fantasy can be different in every film but it still contains similar content. 

Ex: 

How to train your dragon (live action) starts of by adressing the protagionist life as a village of vickings that kill dragons, This introductions of the films tell the audience that the world of the movie contains vickings and dragons which are common factors of fantasy myths.

Fantasy Conventions - Production Techniques

Costume and set design are essential in a fantasy film, to actually sold the experience of entering another reality to the audience, the costume and setting evokes the myhtical aesthetic of the film. The soundtrack is also a must that cannot be left behind, without the music the audience will only see the fantasy but hearing it it as important as seeing it on the screen.

Ex:


In the first movie of Harry Potter we are introduced with a melody that we hear on every intro of the saga, now everytime people who watched the movies hear that they will remember about the films. Also Universal Studios who created a Harry Potter world has the soundtrack melodies on the speaker of the park to create that feeling that you have entered this world.

How is Fantasy Marketed?

Fantasy films are marketed through a variety of strategies that captivate the audiences who are fond of mistical realities through visual aspects in the trailers. Trailers showcast the most exciting moments o the film being; iconic setting like a castle or something expecific that represents the film, battles, supernatural creatures and special effects. Posters often highlight fantasy elements or symbols like dragons, swords, castles etc. Merch is also very used in marketing films, fantansy merchandise are normally used of toys, games, collection items or clothing. The marketing team also focuses on Fan engagement through conventions like Comic-Con, social media events, and online fandom communities. 

Samples: 

Maleficent (2014) is a live-action fantasy film that reenvisions the classic fairy tale Sleeping Beauty from the perspective of its iconic villain. The film embodies the concepts of fantasy throught its use of magic, mythical creatures, and a enchanted kingdom. Maleficent is a powerful fairy with supernatural abilites, she lives in a mystical forest that feature other supernatural beings. The film uses a lot of CGI and special effects to create the magical atmosphere of a real enchating world of magic. The story also employs classic themes like good versus evil, betrayal and redemption.

                                                                                                         

Percy Jackson and the Olympians (2023) is a fantasy adventure series that brings Rick Riordan’s mythological book world to life. The story begins with Percy, a modern-day boy who discovers he is a demigod, the son of Poseidon, and comes across to a hidden world filled with Greek gods, monsters, and magic. Fantasy elements used are magical profecies, greek mythical creatures, magical weapons and the idea that a different world exist then the ordinary one. Characters go into battle with iconic greek creatures like minotaurs and hydras and travel to Mount Olympus and the Underworld, well known locations from the greek mythology. The production used CGI and visual effects to create the mystical creatures and iconic locations like the underworld. I saw some documentaries of how they spend months creating the creatures so they look real and accurate to the description of the books. 

Some Fantasy movies to consider:

Stardust (2007)

Wicked (2024)

The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (2005)

Avatar (2009)

Mary Poppins Returns (2018)

A Wrinkle in Time (2018)

Harry Potter series (2001–2011)


Resources: 
https://www.imdb.com/genre/fantasy
https://www.bbc.com/culture
Netflix, Disney+, Prime Video








Thursday, October 9, 2025

 Sound Project

What I learned

In the lessons on sound techniques, I learned that all the sound is integrated during the editing process of a production. Techniques like Foley were new to me, and I was impressed by how basic daily objects can be used to make sounds. 

Sound project #1 was instructed to be based completely on sound, no video or dialogue (only a maximum of 7 words). The idea was to convey the story through sound. 

- We approached this project by sharing our ideas. We needed a scene where it's usually loud, so we decided to set it in a school cafeteria during lunch. The bell just rang, and a student is going to lunch, but when they get to the cafeteria, there is a fight. This person only wants to relax and forget about the stress of school, so they put on their headphones and isolate themselves from the rest of the world.

- Our outline helped us organize the sound effects we had to find which ones to layer and the order of them when editing. The editing platform we used was Clipchamp 

- I think we could have improved on the idea of the project; it might have been a little boring, and also, I think the walking sound effect should have been a little louder at the beginning.

 Sound project #4 was editing the sound of the previous project, OWF. This time, we worked on our own, and I chose the sounds based on what I would imagine the scene sounded like. 

-For brainstorming, I did the same thing, creating an outline of the order of sounds to use later in editing. One technique I used was a sound motif for every moment the main subject saw the ticket. 

I used Clipchamp again. I think I could have improved the variety of sounds; maybe I should have layered more background sound effects. 



Portfolio Project Links

Hi blog. I can't believe it. We made it. I hope you have enjoyed my journey throughout this project. Thank you for reading.  Link to the...